Added basic settings menu ... settings not really relevant right now but the fullscreen/windowed seems to be doing something so presumably it works?
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@@ -10,6 +10,10 @@ func _on_play_button_pressed() -> void:
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print(\"Starting game by pressing button...\")
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print(\"Starting game by pressing button...\")
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GameManager.start_game()
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GameManager.start_game()
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self.queue_free()
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self.queue_free()
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func _on_settings_wheel_button_pressed() -> void:
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$Settings.visible = not $Settings.visible
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"
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"
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[sub_resource type="LabelSettings" id="LabelSettings_rhts7"]
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[sub_resource type="LabelSettings" id="LabelSettings_rhts7"]
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@@ -54,8 +58,9 @@ horizontal_alignment = 1
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vertical_alignment = 1
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vertical_alignment = 1
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[node name="Settings" parent="." unique_id=112964493 node_paths=PackedStringArray("MenuPanelRef") instance=ExtResource("1_06t4h")]
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[node name="Settings" parent="." unique_id=112964493 node_paths=PackedStringArray("MenuPanelRef") instance=ExtResource("1_06t4h")]
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visible = false
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layout_mode = 1
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layout_mode = 1
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MenuPanelRef = NodePath("../SettingsWheelButton")
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MenuPanelRef = NodePath("..")
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[node name="SettingsWheelButton" type="Button" parent="." unique_id=2147291321]
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[node name="SettingsWheelButton" type="Button" parent="." unique_id=2147291321]
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layout_mode = 0
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layout_mode = 0
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@@ -63,3 +68,5 @@ offset_left = 898.0
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offset_top = 46.0
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offset_top = 46.0
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offset_right = 954.0
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offset_right = 954.0
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offset_bottom = 93.0
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offset_bottom = 93.0
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[connection signal="pressed" from="SettingsWheelButton" to="." method="_on_settings_wheel_button_pressed"]
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